![]() And that's not just a cutting-edge monster PC – as Ryan Winterhalter at 1up points out in his review: Several reviews have pointed out that the wonders of the Frostbite 2 engine are severely reduced on console, and that a PC will provide you with an unparalled graphical experience. The developer, EA Dice, is a veteran PC studio, its heritage steeped in pushing high-end computer set-ups to their limits, both in terms of visuals and multiplayer performance. Most reviews have also had something to say about the disparity between the PC and console versions of the game. We've said it before of Battlefield games, but the team at DICE know how to create compelling, perfectly paced online experiences.Īnd the score of 9.2/10 clearly comes with the understanding that you're buying a multiplayer game with a campaign and a co-op tacked on for extra value. If you're confident venturing online (and to clarify, it feels much more polished and traditionally Battlefield than the recent open beta) this game is essential. One thing that definitely feels genre-leading is the multiplayer. When reviewers haven't grappled so painfully with this whole issue of marketing and intent, the scores have often swung out in favour of EA. It seems most of the objections are about EA's determination to compete with CoD at its own game, rather than simply conceding the single-player battle in favour of dedicating development time to a purely multiplayer experience – a la the original Battlefield titles. Hopefully that's a lesson that will be learned by the time Battlefield 4 roars into view. Battlefield didn't need to be more like Call of Duty to succeed, it just had to double down on what it was already good at. Those who buy the game for multiplayer likely won't care that these elements aren't up to par, but what stings most is the thought of what DICE could have done to evolve and expand its multiplayer design skills if the mantra of "BEAT COD" hadn't been drummed so relentlessly into the development process. In his 8/10 review of the title for Eurogamer, Dan Whitehead makes the defining point: Since its release at the end of October, Battlefield 3 has attracted a pretty consistent critical line: the multiplayer is awesome, but the single-player campaign is too short and too dull.
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